Character replacements
Table of Contents
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Classes
Tally
- Prepromotes
- O: 7 H: 6
- Lord
- O: 2 H: 4
- Archer
- O: 1 H: 1
- Bard
- O: 0 H: 1
- Berserker
- O: 1 H: 0
- Cavalier
- O: 3 H: 1
- Cleric
- O: 1 H: 0
- Dancer
- O: 1 H: 1
- Druid
- O: 0 H: 1
- Falcon Knight
- O: 1 H: 0
- Fighter
- O: 1 H: 0
- Great Knight
- O: 1 H: 0
- Journeyman
- O: 1 H: 1
- Knight
- O: 1 H: 1
- Mage
- O: 1 H: 1
- Manakete
- O: 1 H: 2
- Mercenary
- O: 1 H: 1
- Monk
- O: 1 H: 1
- Myrmidon
- O: 2 H: 1
- Paladin
- O: 2 H: 1
- Peg Knight
- O: 2 H: 1
- Priest
- O: 1 H: 1
- Pupil
- O: 1 H: 1
- Recruit
- O: 1 H: 1
- Rogue
- O: 1 H: 0
- Sage
- O: 1 H: 1
- Shaman
- O: 1 H: 1
- Sniper
- O: 1 H: 0
- Swordmaster
- O: 0 H: 1
- Tactician
- O: 0 H: 1
- Thief
- O: 1 H: 3
- Troubadour
- O: 1 H: 1
- Wyvern Lrd
- O: 0 H: 1
- Wyvern Rdr
- O: 1 H: 1
Prologue
Eirika | Seth |
---|---|
Lord | Paladin |
Become | |
Hector | Guy |
Lord | Myrmidon |
Chapter 1
Franz | Gilliam |
---|---|
Cavalier | Knight |
Become | |
Milady | Legault |
Wyvern Rdr | Thief |
Chapter 2
Vanessa | Moulder | Ross | Garcia |
---|---|---|---|
Peg Knight | Priest | Journeyman Recruit w/lord |
Fighter Recruit w/Ross OR end of ch |
Become | |||
Florina | Nils | Moulder | Forde |
Peg Knight | Bard | Priest | Cavalier |
Chapter 3
Neimi | Colm |
---|---|
Archer | Thief Recruit w/Neimi |
Become | |
Lucius | Chad |
Monk | Thief |
Chapter 4
Arthur | Lute |
---|---|
Monk | Mage Recruit frm lowleft visit |
Become | |
Ross | Deke |
Journeyman | Mercenary |
Chapter 5
Natasha | Joshua |
---|---|
Cleric | Myrmidon Recruit w/Natasha |
Become | |
Canas | Niime |
Shaman | Druid |
Chapter 5x
NOTE: DO NOT PLACE THESE CHARACTER IDS BEFORE CHAPTER 5x OR THEY'LL VANISH FROM ROSTER
Ephraim | Forde | Kyle | Orson |
---|---|---|---|
Lord | Cavalier | Cavalier | Paladin |
Become | |||
Ephraim | Priscilla | Oswin | TRAITOR? |
Lord No change |
Troubadour | Knight | ??? |
Chapter 6
NOTE: No new characters
Chapter 7
NOTE: No new characters
Chapter 8
NOTE: No new characters, PATHS BETWEEN EPHRAIM AND EIRIKA ROUTES BRANCH HERE
Chapter 9eir
Tana | Amelia |
---|---|
Peg Knight | Recruit Recruit w/Lord OR Recruit w/Franz |
Become | |
Tethys | Guinevere |
Dancer | Sage |
Chapter 10eir
Innes | Gerik | Tethys | Marisa |
---|---|---|---|
Sniper Recruit w/Lord OR Recruit w/Tana |
Mercenary Recruit w/Innes |
Dancer Recruit w/Gerik |
Myrmidon Recruit w/Gerik |
Become | |||
Roy | Isadora | Amelia | Neimi |
Lord | Paladin | Recruit | Archer |
Chapter 11eir
L'Arachel | Dozla |
---|---|
Troubadour Recruit w/Lord |
Berserker Recruit w/L'Arachel |
Become | |
Jihene | Blanche |
Tactician | Witch |
Chapter 12eir
Saleh | Ewan |
---|---|
Sage | Pupil Recruit frm cntr visit |
Become | |
Leila | Ewan |
Thief | Pupil No changes |
Chapter 13eir
Cormag |
---|
Wyvern Rdr Recruit w/Lord |
Become |
Ismaire |
Swordmaster |
Chapter 14eir
Rennac |
---|
Rogue Recruit w/Lord & $ OR Recruit w/L'Arachel |
Become |
Vaida |
Wyvern Lord |
Chapter 15eir
Ephraim | Duessel | Knoll |
---|---|---|
Lord | Great Knt | Shaman |
Become | ||
Ephraim | Eirika | Nino |
Lord No change |
Lord | Mage |
Chapter 16eir
Myrrh |
---|
Manakete |
Become |
Myrrh |
Manakete no change |
Chapter 9eph
Tana | Amelia |
---|---|
Peg Knight | Recruit Recruit w/Lord OR Recruit w/Franz |
Become | |
Tethys | Guinevere |
Dancer | Sage |
Chapter 10eph
Duessel | Cormag |
---|---|
Great Knt Recruit w/Lord |
Wyvern Rdr Recruit w/Duessel OR Recruit w/Tana |
Become | |
Eirika | Ismaire |
Lord | Swordmaster |
Chapter 11eph
L'Arachel | Dozla |
---|---|
Troubadour Recruit w/Lord |
Berserker Recruit w/L'Arachel |
Become | |
Jihene | Blanche |
Tactician | Witch |
Chapter 12eph
Ewan | Marisa |
---|---|
Pupil Recruit frm lftup visit |
Myrmidon Recruit w/Ewan |
Become | |
Ewan | Neimi |
Pupil No changes |
Archer |
Chapter 13eph
Gerik | Tethys |
---|---|
Mercenary | Dancer |
Become | |
Isadora | Amelia |
Paladin | Recruit |
Chapter 14eph
Rennac |
---|
Rogue Recruit w/Lord @ $ OR Recruit w/L'Arachel |
Become |
Vaida |
Wyvern Lord |
Chapter 15eph
Eirika | Saleh | Innes | Knoll |
---|---|---|---|
Lord | Sage | Sniper | Shaman |
Become | |||
Hector | Leila | Roy | Nino |
Lord | Thief | Lord | Mage |
Chapter 16eph
Myrrh |
---|
Manakete |
Become |
Myrrh |
Manakete no change |
Chapter 17
Syrene |
---|
Falcoknt Recruit w/Innes OR Recruit w/Tana OR Recruit w/Vanessa |
Become |
Fae |
Manakete |
Chapter 18
NOTE: No new characters
Chapter 19
NOTE: No new characters
Chapter 20
NOTE: No new characters
Final Chapter
NOTE: No new characters
Tower of Valni
Caellach | Orson | Riev | Ismaire | Selena |
---|---|---|---|---|
Hero Recruit aftr 3F |
Paladin Recruit aftr 6F |
Bishop Recruit aftr 7F |
Swordmaster Recruit aftr 8F |
Mage Knt Recruit aftr 3beat |
Become | ||||
Sorbet | Yae | Brian | Naija | Protoman.EXE |
Water Mage | Kunoichi | Magician | Lonely One | Net Navi |
Lagdou Ruins
Glen | Hayden | Valter | Fado | Lyon |
---|---|---|---|---|
Wyvern Lrd Recruit aftr Rnd5 |
Ranger Recruit aftr Rnd5 |
Wyvern Knt Recruit aftr Rnd7 |
General Recruit aftr Rnd10 |
Ncrmncr Recruit aftr 3beat |
Become | ||||
Django | Kain | Ein | Magus | Amaterasu |
Solar Boy | Dragoon | Grim Angel | Mystic | Goddess |
Villains
Intro (The Valiant)
CG CHARACTERS (In order)
Ephraim remains the same
Eirika becomes Hector
Joshua becomes Eirika
L'Arachel becomes Roy
Seth becomes Nils
Myrrh becomes Myrrh
Saleh becomes Fae
Tethys becomes Jihene
PORTRAIT CHARACTERS (Top to bottom comma, left to right slash)
Rennac, L'Arachel, Dozla BECOME Brian, Ein, Sorbet
Ewan/Gerik, Tethys/Marisa BECOME Lucius/Canas, Priscilla/Nino
Garcia/Ross BECOME Tethys/Ewan
Vanessa/Tana/Syrene BECOME Naija/Django/Yae
Gilliam/Innes/Moulder BECOME Leila/Oswin/Legault
Colm, Neimi BECOME Niime, Blanche
Duessel, Selena, Glen BECOME Guy, Ismaire, Vaida
Kyle/Franz/Forde/Seth BECOME Kain/Amaterasu/Magus/Protoman.EXE
Valter, Riev, Caellach BECOME three dragon Morphs
Lyon/Vigarde BECOME fire Manakete/ice Manakete
Music
- 01-The Valiant
- Description: Music for the opening sequence of the game.
- 02-Main Theme
- Description: Self explanatory. The game's variation of the Fire Emblem theme.
- 03-Prologue
- Description: The music played during the explanation of what happens before the game.
- REPLACEMENT: Legend of the Dragon God (Fire Emblem 7)
- Description: The music played during the explanation of what happens before the game.
- 04-The Beginning
- Description: Music played during the explanation of Magvel, and what is happening thus far. This is also the map theme for the Prologue up to Chapter 8.
- REPLACEMENT: A Hint of Things to Come (Fire Emblem 7)
- Description: Music played during the explanation of Magvel, and what is happening thus far. This is also the map theme for the Prologue up to Chapter 8.
- 05-Treasured Memories
- Description: The map theme when the player chooses Eirika's route.
- REPLACEMENT: Road of Trials (Fire Emblem 7)
- Description: The map theme when the player chooses Eirika's route.
- 06-Grim Journey
- Description: The map theme when the player chooses Ephraim's route.
- 07-Ties of Friendship
- Description: The map theme during Chapters 16 through 19.
- 08-Ray of Hope
- Description: The map theme after the game is beaten.
- REPLACEMENT: Peaceful Days (Chrono Trigger)
- Description: The map theme after the game is beaten.
- 09-Distant Roads
- Description: The player phase theme for the Prologue and Chapters 1 through 8 and when using the Support Conversation viewer.
- REPLACEMENT: Friendship and Adventure (Fire Emblem 7)
- Description: The player phase theme for the Prologue and Chapters 1 through 8 and when using the Support Conversation viewer.
- 10-Rise Above
- Description: The player phase theme in Eirika's route.
- REPLACEMENT: Distant Travels (Fire Emblem 7)
- Description: The player phase theme in Eirika's route.
- 11-Follow Me!
- Description: The player phase theme in Chapter 5x.
- 12-Determination
- Description: The player phase theme in Ephraim's route.
- 13-Truth, Despair, and Hope
- Description: The player phase theme for Chapters 16 through 18 and Chapter 20.
- REPLACEMENT: Make a Decision ~ Lucy's Destiny
- Description: The player phase theme for Chapters 16 through 18 and Chapter 20.
- 14-Land of Promise
- Description: The player phase theme in the first part of the Final Chapter.
- REPLACEMENT: Lacrima, the Black Evil Castle (Riviera: The Promised Land)
- Description: The player phase theme in the first part of the Final Chapter.
- 15-Binding Vow
- Description: The other phase theme for neutral units.
- 16-Grasp at Victory
- Description: The player phase theme when the player's victory is at hand, i.e: the throne/gate is open and there are no more enemies or there is one enemy remaining, depending on the main objective.
- REPLACEMENT: About To Win (Alm) (Fire Emblem Gaiden)
- Description: The player phase theme when the player's victory is at hand, i.e: the throne/gate is open and there are no more enemies or there is one enemy remaining, depending on the main objective.
- 17-Confront the Past
- Description: Player's theme in the Tower of Valni and Lagdou Ruins.
- REPLACEMENT: Migrant Bird of the Wilderness (Wild ARMs)
- Description: Player's theme in the Tower of Valni and Lagdou Ruins.
- 18-Shadows Approach
- Description: Player phase theme for Fog of War battles.
- 19-Shadow of the Enemy
- Description: Enemy phase theme for the Prologue and Chapters 1 through 8
- 20-Assault
- Description: Enemy phase theme for both twins' route.
- 21-From the Darkness
- Description: Enemy phase theme for chapters 16 through 18 and 20.
- 22-Twisted Shadows A
- Description: The enemy's theme on the Final Chapter.
- REPLACEMENT: Campaign of Fire (Fire Emblem 7)
- Description: The enemy's theme on the Final Chapter.
- 23-Twisted Shadows B
- Description: The enemy's theme in the Tower of Valni and the Lagdou Ruins.
- REPLACEMENT: Haunted Chase (Donkey Kong Country 2)
- Description: The enemy's theme in the Tower of Valni and the Lagdou Ruins.
- 24-Envoy from the Dark
- Description: Enemy phase theme for Fog of War battles.
- 25-Attack
- Description: Self-explanatory; player attack theme.
- 26-Defense
- Description: The theme for when the enemy attacks.
- 27-The Battle Must Be Won
- Description: Battle theme when fighting against minor bosses.
- 28-Powerful Foe
- Description: Battle theme when fighting against those like Tirado, Vigarde and Orson as well as some of Grado's generals. This is also the theme when Glen attacks Valter.
- REPLACEMENT: Focke Wolf! (Megaman Legends)
- Description: Battle theme when fighting against those like Tirado, Vigarde and Orson as well as some of Grado's generals. This is also the theme when Glen attacks Valter.
- 29-The Prince's Despair
- Description: The theme for fighting against Lyon, or more specifically, his possessed half.
- REPLACEMENT: A Dark Race Becomes (Disgaea: Hour of Darkness)
- Description: The theme for fighting against Lyon, or more specifically, his possessed half.
- 30-Return of the Demon King
- Description: The theme for when the player is fighting Fomortiis.
- REPLACEMENT: Last Battle (Dark Cloud)
- Description: The theme for when the player is fighting Fomortiis.
- 31-Sacred Strength
- Description: The theme played when Eirika or Ephraim are fighting with one of Renais' Sacred Twins.
- 32-Tethys
- Description: Somewhat self-explanatory. The theme played when Tethys dances for another one of your units.
- 33-Healing
- Description: The theme for when an enemy uses a status-afflicting staff.
- 34-Curing
- Description: The theme for when you or an enemy uses a restoration staff.
- 35-To a Higher Place
- Description: The theme for when one of your units promotes.
- REPLACEMENT: Victory (Chapter's End) (Fire Emblem: Thracia 776)
- Description: The theme for when one of your units promotes.
- 36-Advance
- Description: Pre-battle theme
- 37-Tension
- Description: Another pre-battle theme, but the mood is more hectic.
- 38-Raid!
- Description: Like "Tension", though the mood is somewhat darker, and slightly more hectic.
- REPLACEMENT: Off To War (Fire Emblem 3 Mystery of the Emblem)
- Description: Like "Tension", though the mood is somewhat darker, and slightly more hectic.
- 39-Reunion
- Description: Theme when the twins meet in Chapter 8 and again in Chapter 15.
- 40-Indignation
- Description: Serious music played during Duessel's explanation of Vigarde's attacks after he is rescued by Ephraim in Chapter 10.
- REPLACEMENT: Blessing of the Eight Generals I (Fire Emblem 7) (to use w/ Armads & Durandal themes now)
- Description: Serious music played during Duessel's explanation of Vigarde's attacks after he is rescued by Ephraim in Chapter 10.
- 41-Sorrow
- Description: A solemn theme, notably played when the twins part ways after Chapter 8 and after Chapter 14 in Eirika's Route is beaten, during Ismaire's passing.
- REPLACEMENT: Suspicion (Kain's Theme) (Final Fantasy 4)
- Description: A solemn theme, notably played when the twins part ways after Chapter 8 and after Chapter 14 in Eirika's Route is beaten, during Ismaire's passing.
- 42-Laughter
- Description: Most notably L'Arachel's theme.
- REPLACEMENT: Untitled Original Composition (tactician theme, something mysterious and martial without being sinister)
- Description: Most notably L'Arachel's theme.
- 43-Legacy
- Description: A theme played when something of importance is explained throughout the game's story, especially when the Sacred Twins of Renais are revealed after Chapter 16.
- REPLACEMENT: Requiem (Fire Emblem 7) (to use as new sorrow theme)
- Description: A theme played when something of importance is explained throughout the game's story, especially when the Sacred Twins of Renais are revealed after Chapter 16.
- 44-Lyon
- Description: The theme played in the twins' flashblacks with Lyon.
- REPLACEMENT: Ride the Wind (Fire Emblem 7) (To use for Nils' bard theme now)
- Description: The theme played in the twins' flashblacks with Lyon.
- 45-Lost Heart
- Description: A darker version of Lyon's theme, played when Fomortiis shows himself when he is possessing Lyon.
- REPLACEMENT: Suspicious! (Fire Emblem 6)
- Description: A darker version of Lyon's theme, played when Fomortiis shows himself when he is possessing Lyon.
- 46-Lyon (Organ Arrangement)
- Description: Self-explanatory; a variation of Lyon's theme, played when the twins encounter Lyon in the Black Temple and during his passing.
- 47-The Final Battle
- Description: Self explanatory; player's theme in the second part of the Final Chapter
- REPLACEMENT: Magia (by KALAFINA)
- Description: Self explanatory; player's theme in the second part of the Final Chapter
- 48-Solve the Riddle
- Description: A somewhat dark theme played before or after chapters.
- 49-Lights in the Dark
- Description: The map theme for Chapter 20 and the theme played after Lyon's death and before the actual final battle.
- 50-Comrades
- Description: Theme for recruiting enemy or neutral units.
- REPLACEMENT: Together, We Ride! (Fire Emblem 7)
- Description: Theme for recruiting enemy or neutral units.
- 51-Victory
- Description: The music played after beating a chapter.
- 52-Into the Shadow of Victory
- Description: A more serious version of "Victory".
- 53-Main Theme (Reprise)
- Description: Somewhat self-explanatory. A variation of the main theme that plays after Fomortiis' defeat.
- 54-Combat Preparation
- Description: The theme that plays in the pre-battle menu, as well as in multiplayer battles. This music appeared in Super Smash Bros. Brawl as a CD.
- 55-Shops
- Description: The theme that plays when you enter a (secret) shop.
- 56-Armories
- Description: Self-explanatory; armory theme.
- 57-Bonds
- Description: The theme for the support viewer in the pre-battle menu.
- REPLACEMENT: Fortune - Telling (Fire Emblem 7)
- Description: The theme for the support viewer in the pre-battle menu.
- 58-Colosseum Entrance
- Description: Self-explanatory. Also the multiplayer menu theme.
- 59-In the Colosseum
- Description: Self-explanatory; arena fight. Also the theme played when your units engage in a multiplayer battle. The same music as the battle theme in Fire Emblem Gaiden
- 60-Colosseum Victory
- Description: Self-explanatory; when your unit defeats the enemy in the arena or when you beat your friend in a multiplayer battle.
- 61-Colosseum Defeat
- Description: When your friend defeats you in a multiplayer battle.
- 62-Victory Song A
- Description: Theme played when you clear a map in the Tower of Valni or Lagdou Ruins.
- REPLACEMENT: Fanfare 2 (Chrono Trigger)
- Description: Theme played when you clear a map in the Tower of Valni or Lagdou Ruins.
- 63-Victory Song B
- Description: Theme played when you clear the entirety of the Tower of Valni or Lagdou Ruins.
- REPLACEMENT: Fanfare (FF1&2 Dawl of Souls)
- Description: Theme played when you clear the entirety of the Tower of Valni or Lagdou Ruins.
- 64-Game Over
- Description: Self-explanatory; when either twin dies in the game.
- REPLACEMENT: Kaamos (Boktai 1)
- Description: Self-explanatory; when either twin dies in the game.
- 65-In Sorrow's Shroud
- Description: When one of your units is felled in battle.
- REPLACEMENT: Goodbye, Chao! (Sonic Adventure 2: Battle)
- Description: When one of your units is felled in battle.
- 66-Records
- Description: The theme for the results screen displayed after beating the Tower of Valni or Lagdou Ruins.
- REPLACEMENT: Staff Roll (Megaman 2)
- Description: The theme for the results screen displayed after beating the Tower of Valni or Lagdou Ruins.
- 67-Victory and the Future
- Description: The theme for the results screen displayed after the game is beaten.
- REPLACEMENT: The Path To Greatness (Fire Emblem 7)
- Description: The theme for the results screen displayed after the game is beaten.
- 68-Fly With the Breeze
- Description: Music for the credits.
- 69-Epilogue
- Description: Somewhat self-explanatory. The music played when the character's endings are shown.
- REPLACEMENT: Rally The Spirit (Fire Emblem 9 Path of Radiance)
- Description: Somewhat self-explanatory. The music played when the character's endings are shown.
- 70-Fin
- Description: Somewhat self-explanatory. The music played after the credits.
- REPLACEMENT: Beware The Forest Mushrooms (Super Mario RPG)
- Description: Somewhat self-explanatory. The music played after the credits.