Character replacements

Classes

Tally

Prepromotes
O: 7 H: 6
Lord
O: 2 H: 4
Archer
O: 1 H: 1
Bard
O: 0 H: 1
Berserker
O: 1 H: 0
Cavalier
O: 3 H: 1
Cleric
O: 1 H: 0
Dancer
O: 1 H: 1
Druid
O: 0 H: 1
Falcon Knight
O: 1 H: 0
Fighter
O: 1 H: 0
Great Knight
O: 1 H: 0
Journeyman
O: 1 H: 1
Knight
O: 1 H: 1
Mage
O: 1 H: 1
Manakete
O: 1 H: 2
Mercenary
O: 1 H: 1
Monk
O: 1 H: 1
Myrmidon
O: 2 H: 1
Paladin
O: 2 H: 1
Peg Knight
O: 2 H: 1
Priest
O: 1 H: 1
Pupil
O: 1 H: 1
Recruit
O: 1 H: 1
Rogue
O: 1 H: 0
Sage
O: 1 H: 1
Shaman
O: 1 H: 1
Sniper
O: 1 H: 0
Swordmaster
O: 0 H: 1
Tactician
O: 0 H: 1
Thief
O: 1 H: 3
Troubadour
O: 1 H: 1
Wyvern Lrd
O: 0 H: 1
Wyvern Rdr
O: 1 H: 1

Prologue

Eirika Seth
Lord Paladin
Become
Hector Guy
Lord Myrmidon

Chapter 1

Franz Gilliam
Cavalier Knight
Become
Milady Legault
Wyvern Rdr Thief

Chapter 2

Vanessa Moulder Ross Garcia
Peg Knight Priest Journeyman
Recruit w/lord
Fighter
Recruit w/Ross
OR end of ch
Become
Florina Nils Moulder Forde
Peg Knight Bard Priest Cavalier

Chapter 3

Neimi Colm
Archer Thief
Recruit w/Neimi
Become
Lucius Chad
Monk Thief

Chapter 4

Arthur Lute
Monk Mage
Recruit frm lowleft visit
Become
Ross Deke
Journeyman Mercenary

Chapter 5

Natasha Joshua
Cleric Myrmidon
Recruit w/Natasha
Become
Canas Niime
Shaman Druid

Chapter 5x

NOTE: DO NOT PLACE THESE CHARACTER IDS BEFORE CHAPTER 5x OR THEY'LL VANISH FROM ROSTER

Ephraim Forde Kyle Orson
Lord Cavalier Cavalier Paladin
Become
Ephraim Priscilla Oswin TRAITOR?
Lord
No change
Troubadour Knight ???

Chapter 6

NOTE: No new characters

Chapter 7

NOTE: No new characters

Chapter 8

NOTE: No new characters, PATHS BETWEEN EPHRAIM AND EIRIKA ROUTES BRANCH HERE

Chapter 9eir

Tana Amelia
Peg Knight Recruit
Recruit w/Lord
OR Recruit w/Franz
Become
Tethys Guinevere
Dancer Sage

Chapter 10eir

Innes Gerik Tethys Marisa
Sniper
Recruit w/Lord
OR Recruit w/Tana
Mercenary
Recruit w/Innes
Dancer
Recruit w/Gerik
Myrmidon
Recruit w/Gerik
Become
Roy Isadora Amelia Neimi
Lord Paladin Recruit Archer

Chapter 11eir

L'Arachel Dozla
Troubadour
Recruit w/Lord
Berserker
Recruit w/L'Arachel
Become
Jihene Blanche
Tactician Witch

Chapter 12eir

Saleh Ewan
Sage Pupil
Recruit frm cntr visit
Become
Leila Ewan
Thief Pupil
No changes

Chapter 13eir

Cormag
Wyvern Rdr
Recruit w/Lord
Become
Ismaire
Swordmaster

Chapter 14eir

Rennac
Rogue
Recruit w/Lord & $
OR Recruit w/L'Arachel
Become
Vaida
Wyvern Lord

Chapter 15eir

Ephraim Duessel Knoll
Lord Great Knt Shaman
Become
Ephraim Eirika Nino
Lord
No change
Lord Mage

Chapter 16eir

Myrrh
Manakete
Become
Myrrh
Manakete
no change

Chapter 9eph

Tana Amelia
Peg Knight Recruit
Recruit w/Lord
OR Recruit w/Franz
Become
Tethys Guinevere
Dancer Sage

Chapter 10eph

Duessel Cormag
Great Knt
Recruit w/Lord
Wyvern Rdr
Recruit w/Duessel
OR Recruit w/Tana
Become
Eirika Ismaire
Lord Swordmaster

Chapter 11eph

L'Arachel Dozla
Troubadour
Recruit w/Lord
Berserker
Recruit w/L'Arachel
Become
Jihene Blanche
Tactician Witch

Chapter 12eph

Ewan Marisa
Pupil
Recruit frm lftup visit
Myrmidon
Recruit w/Ewan
Become
Ewan Neimi
Pupil
No changes
Archer

Chapter 13eph

Gerik Tethys
Mercenary Dancer
Become
Isadora Amelia
Paladin Recruit

Chapter 14eph

Rennac
Rogue
Recruit w/Lord @ $
OR Recruit w/L'Arachel
Become
Vaida
Wyvern Lord

Chapter 15eph

Eirika Saleh Innes Knoll
Lord Sage Sniper Shaman
Become
Hector Leila Roy Nino
Lord Thief Lord Mage

Chapter 16eph

Myrrh
Manakete
Become
Myrrh
Manakete
no change

Chapter 17

Syrene
Falcoknt
Recruit w/Innes
OR Recruit w/Tana
OR Recruit w/Vanessa
Become
Fae
Manakete

Chapter 18

NOTE: No new characters

Chapter 19

NOTE: No new characters

Chapter 20

NOTE: No new characters

Final Chapter

NOTE: No new characters

Tower of Valni

Caellach Orson Riev Ismaire Selena
Hero
Recruit aftr 3F
Paladin
Recruit aftr 6F
Bishop
Recruit aftr 7F
Swordmaster
Recruit aftr 8F
Mage Knt
Recruit aftr 3beat
Become
Sorbet Yae Brian Naija Protoman.EXE
Water Mage Kunoichi Magician Lonely One Net Navi

Lagdou Ruins

Glen Hayden Valter Fado Lyon
Wyvern Lrd
Recruit aftr Rnd5
Ranger
Recruit aftr Rnd5
Wyvern Knt
Recruit aftr Rnd7
General
Recruit aftr Rnd10
Ncrmncr
Recruit aftr 3beat
Become
Django Kain Ein Magus Amaterasu
Solar Boy Dragoon Grim Angel Mystic Goddess

Villains

Intro (The Valiant)

CG CHARACTERS (In order)


Ephraim remains the same
Eirika becomes Hector
Joshua becomes Eirika
L'Arachel becomes Roy
Seth becomes Nils
Myrrh becomes Myrrh
Saleh becomes Fae
Tethys becomes Jihene

PORTRAIT CHARACTERS (Top to bottom comma, left to right slash)


Rennac, L'Arachel, Dozla BECOME Brian, Ein, Sorbet
Ewan/Gerik, Tethys/Marisa BECOME Lucius/Canas, Priscilla/Nino
Garcia/Ross BECOME Tethys/Ewan
Vanessa/Tana/Syrene BECOME Naija/Django/Yae
Gilliam/Innes/Moulder BECOME Leila/Oswin/Legault
Colm, Neimi BECOME Niime, Blanche
Duessel, Selena, Glen BECOME Guy, Ismaire, Vaida
Kyle/Franz/Forde/Seth BECOME Kain/Amaterasu/Magus/Protoman.EXE
Valter, Riev, Caellach BECOME three dragon Morphs
Lyon/Vigarde BECOME fire Manakete/ice Manakete

Music

  • 01-The Valiant
    • Description: Music for the opening sequence of the game.
  • 02-Main Theme
    • Description: Self explanatory. The game's variation of the Fire Emblem theme.
  • 03-Prologue
    • Description: The music played during the explanation of what happens before the game.
      • REPLACEMENT: Legend of the Dragon God (Fire Emblem 7)
  • 04-The Beginning
    • Description: Music played during the explanation of Magvel, and what is happening thus far. This is also the map theme for the Prologue up to Chapter 8.
      • REPLACEMENT: A Hint of Things to Come (Fire Emblem 7)
  • 05-Treasured Memories
    • Description: The map theme when the player chooses Eirika's route.
      • REPLACEMENT: Road of Trials (Fire Emblem 7)
  • 06-Grim Journey
    • Description: The map theme when the player chooses Ephraim's route.
  • 07-Ties of Friendship
    • Description: The map theme during Chapters 16 through 19.
  • 08-Ray of Hope
    • Description: The map theme after the game is beaten.
      • REPLACEMENT: Peaceful Days (Chrono Trigger)
  • 09-Distant Roads
    • Description: The player phase theme for the Prologue and Chapters 1 through 8 and when using the Support Conversation viewer.
      • REPLACEMENT: Friendship and Adventure (Fire Emblem 7)
  • 10-Rise Above
    • Description: The player phase theme in Eirika's route.
      • REPLACEMENT: Distant Travels (Fire Emblem 7)
  • 11-Follow Me!
    • Description: The player phase theme in Chapter 5x.
  • 12-Determination
    • Description: The player phase theme in Ephraim's route.
  • 13-Truth, Despair, and Hope
    • Description: The player phase theme for Chapters 16 through 18 and Chapter 20.
      • REPLACEMENT: Make a Decision ~ Lucy's Destiny
  • 14-Land of Promise
    • Description: The player phase theme in the first part of the Final Chapter.
      • REPLACEMENT: Lacrima, the Black Evil Castle (Riviera: The Promised Land)
  • 15-Binding Vow
    • Description: The other phase theme for neutral units.
  • 16-Grasp at Victory
    • Description: The player phase theme when the player's victory is at hand, i.e: the throne/gate is open and there are no more enemies or there is one enemy remaining, depending on the main objective.
      • REPLACEMENT: About To Win (Alm) (Fire Emblem Gaiden)
  • 17-Confront the Past
    • Description: Player's theme in the Tower of Valni and Lagdou Ruins.
      • REPLACEMENT: Migrant Bird of the Wilderness (Wild ARMs)
  • 18-Shadows Approach
    • Description: Player phase theme for Fog of War battles.
  • 19-Shadow of the Enemy
    • Description: Enemy phase theme for the Prologue and Chapters 1 through 8
  • 20-Assault
    • Description: Enemy phase theme for both twins' route.
  • 21-From the Darkness
    • Description: Enemy phase theme for chapters 16 through 18 and 20.
  • 22-Twisted Shadows A
    • Description: The enemy's theme on the Final Chapter.
      • REPLACEMENT: Campaign of Fire (Fire Emblem 7)
  • 23-Twisted Shadows B
    • Description: The enemy's theme in the Tower of Valni and the Lagdou Ruins.
      • REPLACEMENT: Haunted Chase (Donkey Kong Country 2)
  • 24-Envoy from the Dark
    • Description: Enemy phase theme for Fog of War battles.
  • 25-Attack
    • Description: Self-explanatory; player attack theme.
  • 26-Defense
    • Description: The theme for when the enemy attacks.
  • 27-The Battle Must Be Won
    • Description: Battle theme when fighting against minor bosses.
  • 28-Powerful Foe
    • Description: Battle theme when fighting against those like Tirado, Vigarde and Orson as well as some of Grado's generals. This is also the theme when Glen attacks Valter.
      • REPLACEMENT: Focke Wolf! (Megaman Legends)
  • 29-The Prince's Despair
    • Description: The theme for fighting against Lyon, or more specifically, his possessed half.
      • REPLACEMENT: A Dark Race Becomes (Disgaea: Hour of Darkness)
  • 30-Return of the Demon King
    • Description: The theme for when the player is fighting Fomortiis.
      • REPLACEMENT: Last Battle (Dark Cloud)
  • 31-Sacred Strength
    • Description: The theme played when Eirika or Ephraim are fighting with one of Renais' Sacred Twins.
  • 32-Tethys
    • Description: Somewhat self-explanatory. The theme played when Tethys dances for another one of your units.
  • 33-Healing
    • Description: The theme for when an enemy uses a status-afflicting staff.
  • 34-Curing
    • Description: The theme for when you or an enemy uses a restoration staff.
  • 35-To a Higher Place
    • Description: The theme for when one of your units promotes.
      • REPLACEMENT: Victory (Chapter's End) (Fire Emblem: Thracia 776)
  • 36-Advance
    • Description: Pre-battle theme
  • 37-Tension
    • Description: Another pre-battle theme, but the mood is more hectic.
  • 38-Raid!
    • Description: Like "Tension", though the mood is somewhat darker, and slightly more hectic.
      • REPLACEMENT: Off To War (Fire Emblem 3 Mystery of the Emblem)
  • 39-Reunion
    • Description: Theme when the twins meet in Chapter 8 and again in Chapter 15.
  • 40-Indignation
    • Description: Serious music played during Duessel's explanation of Vigarde's attacks after he is rescued by Ephraim in Chapter 10.
      • REPLACEMENT: Blessing of the Eight Generals I (Fire Emblem 7) (to use w/ Armads & Durandal themes now)
  • 41-Sorrow
    • Description: A solemn theme, notably played when the twins part ways after Chapter 8 and after Chapter 14 in Eirika's Route is beaten, during Ismaire's passing.
      • REPLACEMENT: Suspicion (Kain's Theme) (Final Fantasy 4)
  • 42-Laughter
    • Description: Most notably L'Arachel's theme.
      • REPLACEMENT: Untitled Original Composition (tactician theme, something mysterious and martial without being sinister)
  • 43-Legacy
    • Description: A theme played when something of importance is explained throughout the game's story, especially when the Sacred Twins of Renais are revealed after Chapter 16.
      • REPLACEMENT: Requiem (Fire Emblem 7) (to use as new sorrow theme)
  • 44-Lyon
    • Description: The theme played in the twins' flashblacks with Lyon.
      • REPLACEMENT: Ride the Wind (Fire Emblem 7) (To use for Nils' bard theme now)
  • 45-Lost Heart
    • Description: A darker version of Lyon's theme, played when Fomortiis shows himself when he is possessing Lyon.
      • REPLACEMENT: Suspicious! (Fire Emblem 6)
  • 46-Lyon (Organ Arrangement)
    • Description: Self-explanatory; a variation of Lyon's theme, played when the twins encounter Lyon in the Black Temple and during his passing.
  • 47-The Final Battle
    • Description: Self explanatory; player's theme in the second part of the Final Chapter
      • REPLACEMENT: Magia (by KALAFINA)
  • 48-Solve the Riddle
    • Description: A somewhat dark theme played before or after chapters.
  • 49-Lights in the Dark
    • Description: The map theme for Chapter 20 and the theme played after Lyon's death and before the actual final battle.
  • 50-Comrades
    • Description: Theme for recruiting enemy or neutral units.
      • REPLACEMENT: Together, We Ride! (Fire Emblem 7)
  • 51-Victory
    • Description: The music played after beating a chapter.
  • 52-Into the Shadow of Victory
    • Description: A more serious version of "Victory".
  • 53-Main Theme (Reprise)
    • Description: Somewhat self-explanatory. A variation of the main theme that plays after Fomortiis' defeat.
  • 54-Combat Preparation
    • Description: The theme that plays in the pre-battle menu, as well as in multiplayer battles. This music appeared in Super Smash Bros. Brawl as a CD.
  • 55-Shops
    • Description: The theme that plays when you enter a (secret) shop.
  • 56-Armories
    • Description: Self-explanatory; armory theme.
  • 57-Bonds
    • Description: The theme for the support viewer in the pre-battle menu.
      • REPLACEMENT: Fortune - Telling (Fire Emblem 7)
  • 58-Colosseum Entrance
    • Description: Self-explanatory. Also the multiplayer menu theme.
  • 59-In the Colosseum
    • Description: Self-explanatory; arena fight. Also the theme played when your units engage in a multiplayer battle. The same music as the battle theme in Fire Emblem Gaiden
  • 60-Colosseum Victory
    • Description: Self-explanatory; when your unit defeats the enemy in the arena or when you beat your friend in a multiplayer battle.
  • 61-Colosseum Defeat
    • Description: When your friend defeats you in a multiplayer battle.
  • 62-Victory Song A
    • Description: Theme played when you clear a map in the Tower of Valni or Lagdou Ruins.
      • REPLACEMENT: Fanfare 2 (Chrono Trigger)
  • 63-Victory Song B
    • Description: Theme played when you clear the entirety of the Tower of Valni or Lagdou Ruins.
      • REPLACEMENT: Fanfare (FF1&2 Dawl of Souls)
  • 64-Game Over
    • Description: Self-explanatory; when either twin dies in the game.
      • REPLACEMENT: Kaamos (Boktai 1)
  • 65-In Sorrow's Shroud
    • Description: When one of your units is felled in battle.
      • REPLACEMENT: Goodbye, Chao! (Sonic Adventure 2: Battle)
  • 66-Records
    • Description: The theme for the results screen displayed after beating the Tower of Valni or Lagdou Ruins.
      • REPLACEMENT: Staff Roll (Megaman 2)
  • 67-Victory and the Future
    • Description: The theme for the results screen displayed after the game is beaten.
      • REPLACEMENT: The Path To Greatness (Fire Emblem 7)
  • 68-Fly With the Breeze
    • Description: Music for the credits.
  • 69-Epilogue
    • Description: Somewhat self-explanatory. The music played when the character's endings are shown.
      • REPLACEMENT: Rally The Spirit (Fire Emblem 9 Path of Radiance)
  • 70-Fin
    • Description: Somewhat self-explanatory. The music played after the credits.
      • REPLACEMENT: Beware The Forest Mushrooms (Super Mario RPG)